- Kubalulekile ukuvula ikhonsoli bese usebenzisa i-sv_cheats 1 ukuze uvule iningi lawo. imiyalo y tricks ku-Half-Life 2: Uhlelo Oluphelele.
- Amakhodi athi give, weapon_*, item_* kanye ne-npc_create akuvumela ukuthi uthole izikhali, izinhlamvu, izinto kanye nama-NPC avela kuyo yonke indawo ye-Half-Life 2 kanye neziqephu zayo.
- Imiyalo efana ne-host_timescale, i-sv_gravity, i-physcannon_* kanye ne-sk_plr_dmg_* isetshenziselwa ukulungisa i-physics, umonakalo, isikhathi kanye nobunzima ngokunemba okukhulu.
- Ukulayisha imephu ngqo ngemephu kanye nokusetshenziswa kwamademo, izindlela zekhamera, kanye nemiphumela ebonakalayo kwenza ikhonsoli ibe ithuluzi elinamandla lokudala nokulinga.

Uma usebenzise ithuba lokukhuthazwa kwe- I-Steam Futhi uma usuvele unayo i-Half-Life 2: Complete Edition kulabhulali yakho, ubhekene nayo inguqulo ephelele kakhulu yomdubuli odumile kaValve, nomkhankaso oyinhloko, iSiqephu Sokuqala, iSiqephu Sesibili, kanye nePortal. Iphakheji ephelele yokuvakashela kabusha iCity 17… noma ukuyibhubhisa ngemiyalo yokukhohlisa kanye ne-console.
Kulo mhlahlandlela uzothola Yonke imiyalo ebalulekile namakhodi e-Half-Life 2: Uhlelo OlupheleleIndlela yokusebenzisa i-console, ukuvula izikhali, ukushintsha amandla adonsela phansi, ukuguqula umonakalo wesikhali ngasinye, ukulayisha amamephu athile, ukukhiqiza ama-NPC, ukudlala ngekhamera, ukuphatha kabi el tiempo Nokunye okuningi. Konke kuchazwa ngesiSpanishi esivela eSpain, ngezibonelo ezisebenzayo kanye nezixwayiso ukuze ungawuphazamisi umdlalo ngengozi.
Ungayisebenzisa kanjani i-console kanye nama-cheats ku-Half-Life 2: Uhlelo Oluphelele
Ngaphambi kokubhala noma iyiphi ikhodi oyidingayo Nika amandla ikhonsoli yonjiniyela wenjini yomthomboUma udlala kusuka ku-shortcut yakudala ku- WindowsChofoza ngakwesokudla kusithonjana se-Half-Life 2, iya ku-Properties, bese ekugcineni kwensimu ethi "Target", engeza ipharamitha -consoleKuzobukeka kanje:
"C:\Amafayela Ohlelo\Half-Life 2\hl2.exe" -console (Indlela ingashintsha kuye ngokuthi ufake kuphi i-Steam noma umdlalo.)
Uma uqala umdlalo kusukela kuleyo ndlela enqamulelayo, uzokwazi Vula ikhonsoli ngokhiye we-tilde. (engakwesobunxele se-1 kukhibhodi yesiSpanishi). Ukusuka lapho uzofaka yonke imiyalo ozoyibona kulo mhlahlandlela.
Ukuze amaqhinga asebenze, cishe njalo kuyimpoqo qala usebenzise ama-cheats ngomyalo ama-sv_cheats 1Uma uyibuyisela emuva ama-sv_cheats 0Ziyacishwa. Qaphela ukuthi, uma sezivuliwe, Izimpumelelo zivaleleke esimisweni samanje (Awulahlekelwa yilawo osuvele unawo, kodwa ngeke uthole amasha uze uvale umdlalo bese uwuvula futhi ngaphandle kokukhohlisa).
Phakathi kwamakhodi ayisisekelo okufanele ukuwakhumbula yilawa: Unkulunkulu (Imodi kaNkulunkulu, engenakuhlaselwa), i-Buddha (ungalimaza kodwa impilo yakho ayiweli ngaphansi kuka-1), asikho isiqeshana (ukudlula ezindongeni bese undiza) kanye i-notarget (Izitha ziyayeka ukukuqaphela, yize kungase kuphazamise eminye imicimbi yezindaba).
Imiyalo ebalulekile kanye nezindlela zekhamera
Uma ikhonsoli isisebenza, ungasebenzisa imiyalo esheshayo ukuze shintsha indlela obona futhi ozwa ngayo umdlaloUkuze ushintshe phakathi komuntu wokuqala nowesithathu kufanele:
umuntu wokuqala: ibuyela ekubukeni komuntu wokuqala okuvamile.
umuntu wesithathu: isebenzisa ikhamera yomuntu wesithathu ngemuva komlingiswa.
Uma ufuna ukudlala ngohlaka lwesikhali, umyalo i-viewmodel_fov # Kukushiya lungisa usayizi/ukuvulwa kwemodeli yesikhali esikrinini (inani elizenzakalelayo elingu-54; amanani aphezulu alisusa kude nekhamera).
Ukuze uqaphe ukusebenza kanye nesikhundla, unamathuluzi amaningana awusizo kakhulu: inetha_graph 1 khombisa a ukufundwa okuningiliziwe kwe-FPS kanye nenethiwekhi ekugcineni; cl_showfps 1 Ibonisa i-FPS kuphela; i-cl_showpos 1 Sebenzisa indawo yakho kanye nesivinini ekhoneni eliphezulu kwesokudla, kungcono uma uhlola imizila noma ugxuma.
Uma ufuna umuzwa wesinema noma wokuhlola, i-hidehud ilawula isikhombimsebenzisi: nge i-hidehud 1 Ungafihla cishe yonke i-HUD ngaphandle kwe-crosshair, kanye i-hidehud 4 Yisuse ngokuphelele, kufaka phakathi i-crosshead. Ungasebenzisa futhi cl_drawhud 0 o cl_enablehud 0 ukuyivala bese uyivula kabusha ngenani elingu-1.
Amathiphu okuphila, izikhali, namandla
Ukuze ugweme ukukhathazeka ngempilo yakho, ngaphezu kukaNkulunkulu noBuddha, ungakwazi Khiqiza amadivayisi ezokwelapha ngqo ezinyaweni zakhoEminye imiyalo ebalulekile:
nikeza item_healthkit: idala ikhithi enkulu yosizo lokuqala enamaphuzu angu-25 okushaya.
nikeza i-item_healthvial: Ikhiqiza i-blister yezempilo enamaphuzu ayi-10.
nikeza ibhethri_lento: engeza ibhethri Khulisa izembatho zempi ze-HEV ngamaphuzu ayi-15.
Uma ungakagqoki isudi okwamanje, nikeza i-item_suit uthola i-HEV ephelelekubalulekile ekusebenziseni ithoshi, ukugijima, noma ukuphefumula ngaphansi kwamanzi.
Ukuze uyeke ukukhathazeka ngebha yamandla yesudi (ukugijima, ithoshi, umoya-mpilo, njll.), sebenzisa amandla e-sv_infinite_aux_1 noma uhlobo lwayo amandla_angenamkhawulo_aux kwezinye izindlela. Ngaleyo ndlela uzoba amandla asizayo angenamkhawuloUma ufuna ukubuyela esimweni esijwayelekile, sebenzisa inani elingu-0.
Izikhali nezinhlamvu: indlela yokuthola yonke i-arsenal
Umyalo oyinhloko wokuzihlomisa uthi nika: vele ubhale nika kulandelwe igama langaphakathi lesikhali noma lento ukuze livele ohlwini lwakho lwezinto. Isibonelo, nikeza isikhali_ar2 Engeza isibhamu se-Overwatch pulse.
Amanye amagama ezikhali abalulekile avela ku-Half-Life 2 kanye neziqephu zayo yilezi:
- i-weapon_crowbar: I-lever yakudala kaGordon Freeman.
- isibhamu_sezikhaliIsibhamu esingu-9mm.
- isikhali_357: I-Magnum .357, inamandla futhi inembile.
- isikhali_smg1: isibhamu esincane esijwayelekile esinemodi yesibili yegrenade.
- isikhali_ar2: Isibhamu esishayayo esinomlilo we-orb wamandla.
- isibhamu_sezikhali: isibhamu esinomshini wokudubula onama-cartridge angu-12.
- isikhali_ubozi: umnsalo ogobile, obulalayo uma usendaweni ende.
- isikhali_i-frag: amabhomu aqhekekile.
- isikhali_rpg: isiqalisi serokhethi esiqondisiwe.
- isikhali_se-bugbait: “isicupho” sokulawula izimpondo.
- isikhali_physcannon: isibhamu esijwayelekile sokulwa nokudonsa phansi.
- isikhali_annabelleIsibhamu sikaBaba uGrigori esishintshiwe.
- isibhamu_se-alyxIsikhali sika-Alyx Vance.
Ngaphezu kwalokhu, injini yoMthombo ifaka izinkomba ku- ezinye izikhali ezisetshenziswa ezinguqulweni ze-beta noma kuma-mods, njenge-weapon_hmg1, i-weapon_irifle, i-weapon_slam, i-weapon_sniperrifle, i-weapon_manhack, i-weapon_immolator, i-weapon_stunstick, i-weapon_flaregun, i-weapon_gauss, i-weapon_rollerwand, i-weapon_thumper, i-weapon_molotov, noma i-weapon_extinguisher, phakathi kwezinye eziningi. Ezinye zingase zingasebenzi emkhankasweni ojwayelekile, kodwa zikhona ukuze zihlolwe.
Ngezinhlamvu unezinketho ezimbili: layisha kabusha isikhali samanje noma ukhiqize amabhokisi athile nomagazini. Umyalo givecurrenttammo Gcwalisa kabusha izinhlamvu esikhalini osiphethe (kufaka phakathi, uma kusebenza, izinhlamvu zesibili, uma nje sezisetshenziswe muva nje).
Uma ufuna izinhlobo ezithile, lezi yizona ezisetshenziswa kakhulu:
- nikeza i-item_ammo_pistol: izinhlamvu zesibhamu.
- nikeza item_ammo_357: izinhlamvu ze-.357 Magnum.
- nikeza item_ammo_smg1: izinhlamvu zesibhamu esincane.
- nikeza i-item_ammo_smg1_grenade: amabhomu ezibhamu ezincane.
- nikeza item_ammo_ar2: izinhlamvu eziyinhloko zesibhamu sokushaya kwenhliziyo.
- nikeza item_ammo_ar2_altfire: Ama-orb wamandla e-AR2.
- nikeza i-item_ml_grenade o nikeza item_rpg_round: amabhomu/amarokhethi e-RPG.
- nikeza i-item_box_buckshot: amabhokisi ezinhlamvu zesibhamu.
- nikeza item_ammo_crossbow: amabhawodi e-crossbow.
- nikeza i-item_box_sniper_rounds: izinhlamvu ze-sniper.
- nikeza i-item_box_mrounds: izinhlamvu zesibhamu somshini/izibhamu ezingaphansi komshini.
- nikeza i-item_box_rounds: izinhlamvu ze-9mm.
Uma ufuna ukuphuma konke futhi ube nakho konke ngokushesha, umyalo ukuthuthukisa 101 ikunikeza zonke izikhali kanye nokutholakala okuhle kwezinhlamvuIlungele ukuhlolwa, ama-speedruns amangalisayo, noma ukumane udedele umusi ngokumelene ne-Combine.
Lungisa umonakalo wezikhali kanye nezinhlamvu eziphezulu
Esinye sezici ezinamandla kakhulu (futhi eziyingozi) zekhonsoli ukuthi ivumela Shintsha umonakalo obangelwe yisikhali ngasinye kanye nenani elikhulu lezinhlamvu ongazithwala.. Lokhu kwenziwa ngemiyalo sk_plr_dmg_* okulimaza umdlali, sk_max_* ngezinhlamvu eziphezulu kanye sk_npc_dmg_* ngomonakalo wezitha.
Ezinye izibonelo zezikhali zomdlali (faka inombolo esikhundleni senombolo #):
- isibhamu se-sk_plr_dmg #: umonakalo wesibhamu.
- sk_plr_dmg_357 #: umonakalo ovela ku-.357 Magnum.
- sk_plr_dmg_ar2 #: umonakalo wesibhamu esishaya ngamandla.
- isithombe se-sk_plr_dmg_buck #: umonakalo obangelwa ama-pellet ezibhamu.
- sk_plr_dmg_crossbow #: umonakalo we-crossbow.
- i-sk_plr_dmg_crowbar #: umonakalo ku-lever.
- igrenade ye-sk_plr_dmg #: umonakalo obangelwa amabhomu esandla.
- i-sk_plr_dmg_rpg_round #: Umonakalo werokhethi ye-RPG.
- sk_plr_dmg_smg1 #: umonakalo wesibhamu esingaphansi komshini.
- i-sk_plr_dmg_smg1_grenade #: umonakalo webhomu lesibhamu esincane.
- i-sk_plr_dmg_alyxgun #: umonakalo odalwe yisikhali sika-Alyx.
Ukuze uthole izinhlamvu eziphezulu kakhulu, imiyalo ebaluleke kakhulu yile:
- sk_max_357 #: inani eliphezulu lamachashazi e-Magnum.
- sk_max_crossbow #: inani eliphezulu lama-crossbow bolts.
- igrenade ye-sk_max #: inani eliphezulu lamabhomu esandla.
- isibhamu se-sk_max #: izinhlamvu zesibhamu eziphezulu kakhulu.
- sk_max_ar2 #: izinhlamvu zesibhamu esiphezulu kakhulu.
- sk_max_ar2_altfire #Ama-orb wamandla aphezulu kakhulu e-AR2.
- i-sk_max_rpg_round #: inani eliphezulu lamarokhethi e-RPG.
- isithombe se-sk_max_buck #: inani eliphezulu lama-cartridge e-shotgun.
- sk_max_smg1 #: izinhlamvu zesibhamu esincane esiphezulu.
- i-sk_max_smg1_grenade #: inani eliphezulu lamabhomu ezibhamu ezincane.
- isibhamu se-sk_max_alyx #: Umthamo omkhulu wezinhlamvu zesikhali sika-Alyx.
Ungakwazi futhi ukwandisa inani lama-pellets adutshulwa yizibhamu con ama-sk_plr_num_shotgun_pellets #Amanani anjengo-100 asevele enikeza imiphumela emihle kakhulu, kodwa uma udlulela phambili (ngaphezu kuka-1000, isibonelo) umdlalo ungase uqale ukuntengantenga noma ushayeke.
Ukuze kulinganiswe ubunzima bomdlalo, umyalo ikhono # kuyakuvumela shintsha izinga lekhono (1, 2, noma 3). Futhi uma ufuna izitha zenze umonakalo omkhulu noma omncane ngezikhali ezithile, ungathinta:
- isibhamu se-sk_npc_dmg #: umonakalo ovela kuma-NPC ngezibhamu ezidubulayo.
- sk_npc_dmg_ar2 #: Hlanganisa umonakalo nesibhamu se-pulse.
- sk_npc_dmg_smg1 #: umonakalo ovela ezitheni ngezibhamu ezingaphansi komshini.
Khumbula lokho Amanani aphezulu ngokumangalisayo angamisa umdlalo noma ukwenza IA Kuziphatha ngendlela exakile. Okungcono kakhulu, kufanele wandise izilungiselelo kancane kancane bese uhlola.
I-physics, amandla adonsela phansi, kanye nokuphathwa komhlaba
Esinye sezici ezichaza i-Half-Life 2 ukuthi i-physics esekelwe ku-Havokfuthi ikhonsoli ikuvumela ukuthi ushintshe indlela othanda ngayo. Umyalo wenkanyezi uthi amandla adonsela phansi e-sv #lapho u-600 ewumdonsi ojwayelekile. Amanani aphansi akuvumela ukuthi ukuthatha igxathu elikhulu noma ukuntantaFuthi amanani aphezulu kakhulu azochoboza yonke into phansi... noma angawuphahlaza umdlalo uma udlula kakhulu, ngakho-ke qaphela.
Ezinye izinguquko zokuhamba kanye nokusebenzisana nendawo ezungezile zifaka:
- # ukungqubuzana kwe-sv: ukungqubuzana komhlaba, okuthinta indlela abadlali abama ngayo.
- isivinini_sokuma se-sv #: isivinini esincane umdlali abhekwa ngaso njengohamba phansi.
- # ye-sv_bounce: isici sokugxuma kwezinto ekushayisaneni ngokomzimba.
- isivinini_se-sv #: isivinini esiphezulu esivunyelwe kunoma iyiphi into ehambayo.
- ubuningi_bomoya #: ukuminyana komoya, okuthonya indlela izinto ezithile ezihamba ngayo.
- i-sv_waterdist #: ilawula lapho kusetshenziswa umbono okhethekile lapho ikhamera isondeza ebusweni bamanzi.
Isibhamu samandla adonsela phansi singenziwa ngezifiso. i-physcannon_maxforce # wandisa amandla ngawo ucindezela izinto, i-physcannon_maxmass # chaza isisindo esiphezulu ongasiphakamisa (i-1000 iyinani elijwayelekile), i-physcannon_pullforce # Ishintsha isivinini odonsela ngaso izinto, i-physcannon_cone # Shintsha irediyasi yekhoni oyisebenzisayo ukukhetha izinto kanye ubude bomkhondo we-physcannon # ibanga eliphezulu kakhulu lokuthwebula.
Uma ufuna ukuqhubeka, umyalo i-physcannon_mega_enabled 1 (o i-physcannon_megacannon 1 (kwezinye izinguqulo) iguqula isikhali sakho sibe Isibhamu Esinamandla Kakhulu Sokudonsa, njengaleyo esetshenziswa ekupheleni komdlalo ukubhubhisa i-Combine njengokungathi ingodoli abagqokile.
Ukulawula isikhathi, imiphumela ebonakalayo kanye ne-HUD
Ukuze udlale ngesivinini somdlalo sisonke, umyalo owufunayo uthi isikali_sesikhathi se-host #. Amanani ngaphansi kuka-1 Benza konke kuhambe kancane, futhi banikeza izindinganiso okukhulu kuno-1 Zisheshisa umhlaba. Ezinye izibonelo zakudala:
- isikali_sesikhathi se-host 3.0: isivinini esiphindwe kathathu.
- isikali_sesikhathi se-host 2.0: isivinini esiphindwe kabili.
- isikali_sesikhathi se-host 1.0: isivinini esijwayelekile.
- isikali_sesikhathi se-host 0.5: isigamu sejubane.
- isikali_sesikhathi se-host 0.25: ikota yesivinini.
- isikali_sesikhathi se-host 0.1: ukunyakaza okuhamba kancane kakhulu.
Khumbula ukuthi Amanani eqile (aphezulu kakhulu noma aphansi kakhulu) angabangela ukuthi umdlalo ushayeke ngokushesha.Ngakho-ke kungcono ukungaweqisi uma ungafuni ukuqala kabusha.
Esigabeni esibonakalayo, ungenza kusebenze i- imodi emnyama nemhlophe, isitayela sefilimu esidala con mat_yuv 1 bese ubuyela embala ojwayelekile nge mat_yuv 0Eminye imiphumela ewusizo yokulungisa amaphutha noma ngenxa yelukuluku:
- uhlaka_locingo lwe-mat 1: idweba umhlaba namamodeli ngemodi ethi "wireframe".
- i-vcollide_wireframe 1: ikhombisa kuphela amamodeli athintwe yi-physics ku-wireframe.
- amamephu ajwayelekile 1: ikhombisa amamephu ajwayelekile esimo.
- ama-mat_normal 1: kugqamisa izici ezijwayelekile zezinto zokwakha.
- mat_fastnobump 0: ikhubaza i-bump mapping.
- mat_fullbright 1: isusa izithunzi nokukhanya, ishiya konke nokukhanya okuyisicaba (0 kubuyisela).
- mat_depthbias_normal 1: ikuvumela ukuthi ubone ngezindonga ezimweni ezithile.
- amayunithi_we-mat_numtexture #: ikhawulela inani lamayunithi okuthungwa (u-0 inani elizenzakalelayo).
Uma ufuna ama-overlay apholile, imiphumela ye-r_screenoverlay/combine_binocoverlay.vmt ikunika Hlanganisa umbono, futhi imiphumela ye-r_screenoverlay/tp_eyefx/tp_eyefx.vmt Isebenzisa umphumela wokubona ongajwayelekile, owusizo kakhulu ekuthwebuleni amavidiyo noma ekuthwebuleni izithombe.
Ngemiphumela yomsindo, ubude_bokuqhuma_komphumela_we-dsp # iyalungisa ubude bomphumela wokubhonga ngemva kokuqhuma. Futhi umyalo ukuhlolwa kwefayela le-sv_soundemitter Isetshenziselwa ukuhlola ukuthi amafayela e-.wav awekho yini ohlelweni.
Ukuphathwa kwemephu: ukulayisha izahluko nezizinda
Ikhonsoli ikuvumela futhi gxumela ngqo kunoma yisiphi isahluko noma iphuzu lokulayisha yomdlalo kanye neziqephu zawo kusetshenziswa umyalo imephu_igama lemephuLokhu kufaka konke kusukela esingenisweni kuya emazingeni okugcina, kufaka phakathi izizinda zemenyu namamephu okuhlola.
Ezinye izibonelo zamamephu amakhulu avela ku-Half-Life 2 kanye neziqephu yilezi:
- isingeniso: isingeniso somdlalo.
- izikweletu: isikrini samakhredithi.
- isiteshi sesitimela se-d1_01 al isiteshi sesitimela se-d1_06: izigaba ezahlukene zesahluko sesiteshi sesitimela.
- d1_canal_01 al d1_canal_13 y i-d1_canal_end: zonke izingxenye zemisele.
- d1_town_01 al d1_town_05: isahluko seRavenholm kanye nemithwalo yaso.
- d1_eli_01 y d1_eli_02: Ilebhu ka-Eli.
- d1_ngaphansi_01 al d1_ngaphansi_04: izigaba ezingaphansi komhlaba kanye nelebhu.
- d2_coast_01 al d2_coast_12: uhambo lwezinqola ezithwala abantu ogwini.
- d2_ijele_01 al d2_ijele_08Amazinga e-Nova Prospekt.
- d3_citadel_01 al d3_citadel_05: izahluko ze-Citadel.
- d1_breen_01: ukuqala kwesahluko sokugcina ngokumelene noBreen.
- d3_c17_01 al d3_c17_13: izingxenye zeDolobha 17 ngesikhathi sokuvukela.
Lezi ziqephu zihlanganisa namaphuzu amaningi athile:
- ep1_citadel_00 al ep1_citadel_04: Izahluko ze-Citadel ku-Episode One.
- i-ep1_c17_00, i-ep1_c17_00a, i-ep1_c17_01, i-ep1_c17_02, i-ep1_c17_02a, i-ep1_c17_02b, i-ep1_c17_05 y i-ep1_c17_06: izigaba ezahlukene zeDolobha 17 kuSiqephu Sokuqala.
- i-ep1_background01, i-ep1_background01a y i-ep1_background02: amamephu angemuva amamenyu (kwezinye awukwazi ukuhambisa).
Kukhona futhi amamephu angemuva athile ezilayishwe ngegama lemephu yomyalo + igama, njenge:
- ingemuva01: inkundla yangaphandle yesiteshi sesitimela.
- ingemuva02: imisele yamanzi.
- ingemuva03: Indawo yaseRavenholm.
- ingemuva04Umzila 17 kanye nebhuloho.
- ingemuva05: I-Nova Prospekt.
- ingemuva06Idolobha 17 libhujisiwe.
- ingemuva07: ingaphakathi le-Citadel.
- ikhamera_ye-d3_c17_02IDolobha 17 elingenazo izikhali, elisetshenziselwa amakhamera.
- amasampula_e-sdk_shader: imephu yokuhlola ye-shader.
Uma ufuna ukuvula izahluko ngokushesha ngaphandle kwesidingo sokuziqeda, izahluko ezivuliwe ze-sv # mahhala zonke izahluko kusukela ku-1 kuya enombolweni oyicacisile (15 ngokuvamile ihambisana namakhredithi). Imininingwane emincane: kweminye imibhalo ibhalwe ngokungalungile ngokuthi "sv_unlockedcapítulos", kodwa umyalo wangempela usebenzisa igama elithi "izahluko" ngesiNgisi.
Ukudalwa nokulawulwa kwama-NPC nezimoto
Injini yoMthombo ikuvumela yenza noma iyiphi i-NPC emdlalweni ivele usebenzisa ikhonsoli. I-syntax ejwayelekile ithi npc_create npc_nameUkuze babonakale bebheke isiqondiso somdlali, kukhona i-npc_create_aimed, futhi nge isikhali se-npc_create_equipment Ungabanika isikhali sokuqala esithile (isibonelo, "npc_create_equipment weapon_shotgun").
Uhlu lwama-NPC atholakalayo lukhulu kakhulu. Amanye aziwa kakhulu yilawa:
- i-npc_alyx: U-Alyx Vance.
- npc_barney: UBarney Calhoun.
- i-npc_dog: Inja.
- i-npc_kleiner: UDkt. Kleiner.
- npc_eli: U-Eli Vance.
- npc_mossman: UJudith Mossman.
- i-npc_monk: UBaba uGrigori.
- npc_citizen: isakhamuzi saseDolobheni 17.
- amaphoyisa e-npc_metropolice: Amaphoyisa eMetro Combine.
- i-npc_combine_s: Hlanganisa isosha (ku-Isiqephu Sesibili sifaka izinhlobo nge-shotgun, njll.).
- i-npc_headcrab, i-npc_headcrab_fast, i-npc_headcrab_black, ubuthi be-npc_headcrab_poison: izinhlobo ezahlukene zenkalankala yekhanda.
- i-npc_zombie, npc_fastzombie, npc_poisonzombie, i-npc_zombie_torso, i-npc_zombine: izinhlobo zama-zombie.
- npc_antlion, npc_antlionguard, npc_antlion_grub (Kukhona nesisebenzi se-antlion ku-Isiqephu Sesibili).
- npc_vortigaunt: I-Vortigaunt (kufaka phakathi izinhlobo "zodokotela").
- i-npc_cscanner, i-npc_clawscannerHlanganisa amaskena.
- npc_manhack: I-Flying Manhack.
- i-npc_rollermine: izimayini ezigingqikayo.
- i-npc_combine_mineIzimayini ze-Hopper.
- ikhamera_ehlanganisiwe_ye-npc: Hlanganisa ikhamera.
- i-npc_turret_floor, isilingi se-npc_turret, i-npc_turret_ground: imibhoshongo yaphansi, ophahleni kanye neyangaphezulu.
- i-npc_striderUmgibeli omkhulu.
- i-npc_stalker: Umlandeli.
- i-npc_crow, i-npc_pigeon, i-npc_seagull: izinyoni zendawo ezungezile.
- i-npc_barnacle: Indlu elengayo.
- i-npc_ichthyosaur: i-ichthyosaur yasemanzini.
- i-npc_gmanU-G-Man ephethe isikhwama semali, cishe esingenakubhujiswa.
- i-npc_breen: UDkt. Breen ngokwakhe.
- i-npc_combinedropship, i-npc_combinegunship, i-npc_launcher, i-npc_crabsynth, i-npc_mortarsynthHlanganisa imikhumbi kanye nama-synthesizers.
Iziqephu Zokuqala Nezesibili zifaka ezinye izinto ezengeziwe, njengokuthi uNgqongqoshe (umzingeli wesitha), umzingeli (olunye uhlobo lomzingeli) noma izinhlobo ezithile ze-antlion guard. Zonke zikhiqiza ngendlela efanayo, zisebenzisa npc_create npc_name.
Uma ufuna ukugcwalisa imephu ngabalingani ngokushesha, ungasebenzisa futhi umyalo nikeza i-npc_alyx o nikeza i-npc_barney Kwezinye izilungiselelo, i-NPC ehambisanayo izovela ngqo eduze kwakho.
Ngezimoto, unezinketho eziningana. ch_createjeep o ukuthuthukisa 82 Uveza i-jeep eshayelwayo, kuyilapho isikebhe sezindiza i-ch_createair o ukuthuthukisa 83 Bakhiqiza isikebhe kusukela emazingeni emisele. Ngaphezu kwalokho, ch_createjeep y isikebhe sezindiza i-ch_createair Zisebenza ngendlela efanayo kakhulu, ziyahlukahluka kuphela ngohlobo lwemoto.
Amaqhinga onjiniyela, ukulungisa amaphutha, kanye nokuhambisa
Ngaphandle kwamaqhinga "ajabulisayo", kunenqwaba yemiyalo eyenzelwe onjiniyela, abaguquli kanye nabantu abanelukulukuEnye yezinto ezibaluleke kakhulu # yonjiniyela, ongenza ngayo imodi yonjiniyela isebenze (u-0 uyavala, u-1 uyavula futhi u-2 usebenzisa imodi ye-verbose enemiyalezo eyengeziwe kukhonsoli).
Ukuze kuthathwe izinyathelo ezikhethekile kanye nokuthunyelwa kwamanye amazwe, amasethi Ikuthumela ngqo ku- izixhumanisi ezithilengenkathi i-setang Isetha insimu yokubuka yomdlali (iphimbo kanye nokubhonga). Umyalo i-getpos Ibuyisela isikhundla sakho samanje, ongasikopisha ukuze usisebenzise ne-setpos.
Uma ufuna ukumisa wonke ama-NPC futhi uwavimbele ukuthi angakwazi ukuhambisa noma ukusebenzisa izikripthi, sebenzisa i-ai_disableNgokuyifaka kabusha, uvuselela i-AI yayo. Khumbula ukuthi Lokhu kungaphazamisa imicimbi ehleliwe uma uyisebenzisa phakathi nochungechunge olubalulekile.
Ukutholwa kokushayisana kungavinjelwa okwesikhashana nge asikho isiqeshanaokukuvumela ukuthi uzulazule ebalazweni ngaphandle kwemingcele. i-notarget Kwenza izitha zingakunaki ukuba khona kwakho, yize njengoba sekushiwo, kungabavimbela ekukhipheni imibhalo encike ekukuboneni.
Ukuze uthole izisusa zokulungisa amaphutha kanye nezinhlangano, i-showtriggers_toggle idweba iziqalisi zezinga esikrinini, futhi i-prop_debug kusebenze i- imodi yebhokisi lokushayisana elingashintshashintshayo. isikhethi ikuvumela ukuthi ukhethe izinto ngokukhomba ngeziphambano, futhi ent_fire !picker ivutha Ivula cishe noma yini oyibukayo. Umyalo t_rotate zungezisa into ekhethiwe.
Eminye imiyalo ewusizo: Isimo ibonisa ulwazi lomdlalo (kufaka phakathi imephu yamanje), amamephu Bhala wonke amamephu atholakalayo, usizo $ Ikukhombisa incazelo emfushane yomyalo owushintshayo ngo-$ no igama_lesikripthi se-exec ikhipha ifayela le- iskripthi kusuka ku-console.
Ama-demo okuqopha nokulawula ikhamera
Uma ufuna ukudlala irekhodi noma izigcawu zesinemaInguqulo yekhonsoli ye-Half-Life 2 ihlanganisa imiyalo yedemo. igama_ledemo lokurekhoda Uqala ukuqopha konke okwenzekayo kuseva, kanye Ima Umisa ukuqoshwa kwamanje. Bese ungakudlala futhi dlala i-demo_name.
Ukuze wengeze idrama ezigcawini ezithile, umyalo nyakazisa dala umphumela wokuzamazama komhlaba kukhamera, iwusizo kakhulu ezingenisweni, amavidiyo, noma ezikhathini eziphithizelayo. Ngaphezu kwalokho, ipharamitha ubude_bokuqhuma_komphumela_we-dsp # kwandisa noma kunciphisa umphumela wokubhonga ngemva kokuqhuma okukhulu.
Uma ufuna ukufihla isikhali esikrinini ngaphandle kokuthinta ikhamera, ungasebenzisa ukuthuthukisa 200, egcina/ithatha isikhali samanje. Uma ihlanganiswe nezindlela ze-hidehud nekhamera, ilungele ukuthwebula izithombe ezihlanzekile zemvelo.
Ukuze ulungise iphutha lezinto kanye nokushayisana kwebhokisi, i-prop_debug Ibonisa amabhokisi ahambisanayo, futhi hud_quickhelp/text? 1 Ingasetshenziswa ukuguqula eminye imibhalo yosizo ye-HUD.
Amaqhinga ahilela igazi, ubudlova, nemiphumela ehlukahlukene
Uma nje ufuna ukunciphisa noma ukususa igazi nokuhlukaniswa kwamalunguKunemiyalo eminingana ehlobene nobudlova:
- ubudlova_hblood 0: ivala igazi lomuntu.
- ubudlova_hgibs 0: ucima izinsalela zomuntu.
- ubudlova_ablood 0: usika igazi lomuntu ongaziwa.
- ubudlova_agibs 0: kususa izinsalela zezinto zakwamanye amazwe.
Ungakwazi futhi susa imbobo yomnyango con izinwele ezigoqekayo 0 bese uyivuselela nge izinwele ezigoqekayo 1Ukuze uqede ngokushesha uhlamvu lwakho, sebenzisa umyalo ukubulala Kubangela ukuzibulala ngokushesha, kuyilapho ukuqhuma ukuphoqa ukufa ngokuqhuma.
Uma ufuna imodi engenakunqotshwa kodwa usalondoloza umonakalo obonakalayo, Unkulunkulu Kukwenza ungafi ngokuphelele (hhayi ngisho nokuphila isikhathi eside), futhi i-Buddha Ikuvumela ukuthi ubhekane nomonakalo ngaphandle kokuthi amaphuzu akho okushaya awele ngaphansi kuka-1.
Ukuhambisana kokukopela neSiqephu Sokuqala, Isiqephu Sesibili, kanye nePortal
Iningi lemiyalo eyisisekelo oyibonile isebenza kokubili ku-Half-Life 2 yokuqala kanye naku-Episode One, i-Episode Two kanye ne-Portalngoba zonke zabelana ngenjini yoMthombo efanayo enezinguquko ezincane.
Ku-Portal, isibonelo, ungasebenzisa futhi ama-sv_cheats 1, Unkulunkulu, asikho isiqeshana, amandla adonsela phansi e-sv #, ukuthuthukisa 101, umuntu wesithathu y umuntu wokuqala, ngaphezu kokudala ama-NPC afana i-npc_headcrab, i-npc_gman, i-npc_barnacle o i-npc_combine_s (yize zingabalulekanga emkhankasweni ojwayelekile).
I-Portal inezela imiyalo yayo, njengokuthi nikeza isibhamu_se-portal ukuthola isibhamu se-portal, i-upgrade_portalgun ukuze sikuthuthukise, i-change_portalgun_linkage_id # ukushintsha isixhumanisi se-portal, ibhokisi_lesisindo_se-ent_create_portal ukukhiqiza ikhiyubhu yakudala ye isitoreji y i-ent_create_portal_metal_sphere ukudala imbulunga yensimbi egobhozayo.
Ama-NPC akhethekile avela ku-Episode 1 kanye ne-Two (njenge- uNgqongqoshe noma izimpisi ezithile zezisebenzi), ngaphezu kokwehluka kwezikhali nokuziphatha, kodwa imiyalo eyisisekelo ihlala ifanaUnezinye izinhlobo zamagama okufanele uzibize.
Njengoba ubona, Ikhonsoli ye-Half-Life 2: Complete Edition cishe iyibhokisi lamathuluzi elingenamkhawulo Ukuze uzame ukudlala, ulayishe amamephu athile, urekhode amademo, udale izimpi ezingenakwenzeka, ulungise inselele, noma umane uhambe ngemoto eDolobheni 17 ngokuphephile. Ngokusebenzisa imiyalo efana ne-sv_cheats 1, give, npc_create, host_timescale, sv_gravity, noma i-sk_plr_dmg_* ngokuhlakanipha, ungenza ngokwezifiso isipiliyoni ngendlela oyithandayo, kungaba ukunqoba ukuminyana kwethrafikhi, ukulungiselela amavidiyo amahle kakhulu, noma ukuthola yonke indawo yomunye wemidlalo ye-FPS enethonya kakhulu emlandweni.
Umbhali oshisekayo ngomhlaba wamabhayithi nobuchwepheshe ngokujwayelekile. Ngiyathanda ukwabelana ngolwazi lwami ngokubhala, futhi yilokho engizokwenza kule bhulogi, ngikubonise zonke izinto ezithakazelisayo kakhulu ngamagajethi, isofthiwe, ihadiwe, izitayela zobuchwepheshe, nokuningi. Inhloso yami ukukusiza ukuthi uzulazule emhlabeni wedijithali ngendlela elula nejabulisayo.
