Rematch: The new online football phenomenon that challenges traditional games

Last update: 20/06/2025
Author Isaac
  • Rematch is a new online multiplayer soccer game that stands out for its manual controls and challenging gameplay.
  • Does not have crossplay at launch, although it is planned for future updates.
  • It introduces Rocket League-like mechanics and an arcade-like approach, but with a high skill ceiling.
  • The monetization system, the lack of single-player modes, and some technical errors have been criticized by the community and the press.

Generic image about Rematch online football

Rivet has finally landed on PC, PlayStation y Xbox, and from its first day has managed to put the spotlight on itself as a different alternative in the saturated genre of virtual football games. In an industry accustomed to following the dictates of annual sagas like EA Sports FC (formerly FIFA), this title seeks to refresh the traditional experience by offering a proposal much more focused on the manual skill and direct online competition between players.

Although at first glance it reminds us of other games with an arcade spiritas the Rocket League, Rematch focuses on gameplay based on total control and precision, leaving behind the automatic assists and facilitators common in other titles. Every pass and every shot requires conscious analog and button manipulation., which involves an adaptation process for those more accustomed to the comfort of classic simulators.

Gameplay: total control and constant learning

Control in Rematch It is challenging and requires dedication: each player controls a single avatar within 3v3, 4v4 or 5v5 teams. The learning curve It's demanding: shots and passes don't benefit from any auto-correction and the direction of the ball depends entirely on how and where the joysticks and camera are pointed. This creates matches full of intensity and chaos., where every action can make the difference and mistakes are costly, especially in the early stages when missed shots and inaccurate passes pile up.

Many players compare their Rematch debut to their first games in the schoolyard: lost balls, goalkeepers out of position, and plays that alternate between moments of brilliance and clumsiness. The always-online, no-touch gameplay Artificial Intelligence, fosters that feeling of impromptu competition and asks teamwork to achieve effective collective plays.

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Goalkeeping and defense: the great challenges

The goal in Rematch is one of the most controversial positionsBeing a goalkeeper often means taking a chance on the save: reacting too quickly or misjudging the direction of the shot can turn any move into a conceded goal. goalkeeper role It rotates dynamically between players and the system provides no visual cues, resulting in spectacular saves, but also frustrating mistakes.

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In defence, Intercepting balls and making tackles requires precision, since the mechanics are manual and sometimes the connection or small bugs can play tricks on you, such as the ball disappearing or ending up at the feet of an opponent by magic. These details reinforce the feeling that Rematch It is still a title in evolution, with potential but also with clear areas for improvement.

Absences and limitations in game modes

One of the most discussed aspects by the community is the lack of single-player modes or bot matches, which makes solo practice difficult and forces you to always play against other people. The available content focuses on tutorials, practice, and online matches, both casual and competitive, but the variety of modalities It is still limited.

The main competitive mode is 5v5, although many players consider it to be inaccessible if you don't have a coordinated group, missing the possibility of playing ranked matches in 3v3 or 4v4Additionally, the interface and matchmaking system have minor issues that impact the overall experience, such as long queues, glitches in replays, and issues canceling matches while searching.

Monetization and community: lights and shadows

In the aesthetic section, Rematch stands out for its vibrant artistic direction and extensive character customization, with collaborations like Ronaldinho's from day one. However, the presence of Season passes, paid cosmetics, and bundles It generates some discontent, even more so since it is a paid title without a wide range of modes at launch.

In its first few weeks, the community has shown enthusiasm for the game's competitive and creative potential, but has also been critical of its technical issues and lack of strategic depth. Many users point out that, while there is significant room for individual improvement, the gap between expert and novice players isn't as pronounced as in other similar games, which could limit its potential as an eSport.

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What about crossplay?

One of the great unknowns prior to its launch was the cross-platform compatibility. Sloclap, the studio responsible, confirmed that Rematch would not have crossplay available on day one, although it has been announced that it is one of its priorities and will arrive in a later update. This lack of crossplay has been met with disappointment by many fans, especially after a beta that generated a lot of anticipation and made clear the demand for this feature.

Rematch hits the market with a fresh and distinct gameplay foundation, eye-catching aesthetics, and a focus on real player skill, but it still needs to iron out some rough edges in its online experience, its mode offering, and some decisions related to progression and micropayments. Weather It remains to be seen whether it can establish itself as a benchmark among arcade soccer titles or if it remains a good idea with room to expand. For now, it's a challenging and addictive offering for those looking for something different from the norm.